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  1. Models
  2. 3D
  3. Tripo3d

Tripo Convert

Generate

Convert a GLB, glTF, FBX, OBJ or STL mesh to GLTF, FBX, USDZ, OBJ, STL or 3MF. Adjust scale, pivot, texture format and size, face limit or quad remeshing. Mesh inputs can be up to 150 MB; quad output uses FBX.

Added Nov 2, 2026

Details

Price per model
$0.06/model
Model type
retexture
Typical duration
~3 min
Inputs
Text

Price table

Each row is the price for one completed 3D model generation.

VariantPrice

Default

Default

$0.06/model

Adjusted

$0.12/model

Settings

Generation controls available for this model.

Output Format

GLB

animate in place

Toggle

Default

No

Play animations in place, without root motion.

bake

Toggle

Default

Yes

Bake advanced materials into base textures.

export orientation

Select

Default

+x

Options (4)

+x, -x, +y, -y

Forward axis of the export.

face limit

Number

Maximum number of faces. Omit to keep the original count.

fbx preset

Select

Default

blender

Options (4)

blender, 3dsmax, mixamo, bake_scale

FBX compatibility preset.

flatten bottom

Toggle

Default

No

Flatten the bottom of the model.

format

Select

Default

FBX

Options (6)

GLTF, FBX, USDZ, OBJ +2 more

Target format: GLTF (web), FBX (game engines, DCC tools), USDZ (Apple AR), OBJ, STL or 3MF (3D printing).

pivot to center bottom

Toggle

Default

No

Move the pivot to the bottom center.

quad

Toggle

Default

No

Remesh to quads (forces FBX). Without a face_limit it targets 10,000 faces.

Showing 9 of 13 settings.

API request

Submit the generation with POST /api/generate-video, then poll the returned run ID for completion.

{
  "model": "tripo3d/convert",
  "prompt": "A studio-quality 3D model of a ceramic desk lamp.",
  "animate_in_place": false,
  "bake": true,
  "export_orientation": "+x",
  "fbx_preset": "blender",
  "flatten_bottom": false,
  "format": "FBX",
  "pivot_to_center_bottom": false,
  "quad": false,
  "scale_factor": 1,
  "texture_format": "JPEG",
  "texture_size": 4096,
  "with_animation": true
}
Browse the 3D models API catalog

Related 3d models

Compare Tripo Convert with similar models from the same provider or model family.

Tripo Animate

tripo3d/animate

Rig a 3D mesh and apply one to five preset animations, including walking, running and creature motion. Export GLB or FBX, with optional in-place motion. Accepts mesh inputs up to 150 MB.

Tripo H3.0

tripo3d/h3.0

Tripo H3.0 creates 3D models from a text prompt, one image, or 2–4 ordered views of the same object. This stable v3.0 checkpoint offers up to 2 million triangle faces with detailed geometry, optional PBR textures up to 8K, low-poly controls and editable untextured parts. Triangle models use GLB; quad meshes use FBX.

Tripo Mesh Complete

tripo3d/mesh-complete

Split a 3D mesh into parts and fill hidden regions where the parts meet. Choose AI completion for missing geometry or quick-cap boundary sealing. Accepts mesh inputs up to 150 MB.

Tripo P1

tripo3d/p1

Tripo P1 creates low-poly 3D assets from a prompt, one image, or 2–4 ordered views of one object. Set a target of 50–20,000 faces, choose geometry only or textures up to 8K, and control PBR materials, UV export and reproducible seeds.

Tripo Retopology

tripo3d/retopology

Rebuild mesh topology with selectable v1.0, v2.0 or v3.0 algorithms, a target face count and optional quad output. The v3.0 algorithm also supports UV unwrapping. Accepts mesh inputs up to 150 MB.

Tripo Rig

tripo3d/rig

Add a skeleton to a 3D mesh with automatic or selected rig type and humanoid bone naming conventions. Export GLB or FBX. Accepts GLB, glTF, FBX, OBJ or STL inputs up to 150 MB.