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  1. Models
  2. 3D
  3. Microsoft

MoGe 2

Generate

MoGe 2 by Microsoft reconstructs visible scene geometry from one JPG, PNG or WebP image up to 2048 × 2048 pixels and 20 MB. Download a textured GLB mesh, a colored PLY point cloud, colorized depth and validity maps, and camera field of view and intrinsics. Choose one of four checkpoints; normal-capable checkpoints also return surface normals. Processing detail, masking, edge filtering and an optional known horizontal field of view are adjustable. Reconstruction does not recover unseen surfaces or guarantee absolute scale. $0.01 per started decimal megapixel, minimum one megapixel; all options included.

Added Nov 7, 2026

Details

Price per model
$0.01/model
Model type
image-to-3d
Typical duration
~2 min
Inputs
Image
Image required

Price table

Each row is the price for one completed 3D model generation.

VariantPrice

Default

Default

$0.01/model

Settings

Generation controls available for this model.

Output Format

GLB

Checkpoint

Select

Default

vitl-normal

Options (4)

Large with normals, Large without normals, Base with normals, Small with normals

Colored PLY point cloud

Toggle

Default

Yes

Edge threshold

Number

Default

0.04

Lower values remove more edges across depth discontinuities.

Known horizontal field of view

Number

Optional, in degrees. Leave blank to estimate the camera.

Mask uncertain regions

Toggle

Default

Yes

Processing detail

Number

Default

9

Higher levels refine detail and take longer. Price depends on input image dimensions.

Safety checker

Toggle

Default

Yes

Textured GLB mesh

Toggle

Default

Yes

API request

Submit the generation with POST /api/generate-video, then poll the returned run ID for completion.

{
  "model": "microsoft/moge-2",
  "imageDataUrl": "data:image/png;base64,...",
  "resolution_level": 9,
  "apply_mask": true,
  "edge_threshold": 0.04,
  "export_glb": true,
  "export_ply": true,
  "enable_safety_checker": true,
  "checkpoint": "vitl-normal"
}
Browse the 3D models API catalog

Examples

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Related 3d models

Compare MoGe 2 with similar models from the same provider or model family.

MoGe 3

microsoft/moge-3

MoGe 3 by Microsoft reconstructs visible scene geometry from one JPG, PNG or WebP image up to 2048 × 2048 pixels and 20 MB. Download a textured GLB mesh, a colored PLY point cloud, colorized depth, surface normals and validity maps, and camera field of view and intrinsics. Choose zero to five depth-refinement passes, processing detail, masking, edge filtering and an optional known horizontal field of view. Reconstruction does not recover unseen surfaces or guarantee absolute scale. $0.015 per started decimal megapixel, minimum one megapixel; all options included.

TRELLIS.2

wavespeed-ai/trellis-2/image-to-3d

Turn one object image into a textured GLB with UVs and embedded PBR materials. Choose geometry and texture detail, control the target face count, and optionally preserve an existing transparent background.

Meshy T2

meshy/t2

Meshy T2 creates 3D models with Smart Topology and separate triangle-mesh parts from a text prompt or one JPG/PNG image up to 20 MB. T2 is the faster variant. Choose 100–15,000 target triangles (default 4,000), geometry only or textures, optional PBR materials, humanoid rigging and animation. Download GLB and available OBJ, FBX or USDZ outputs. Text prompts support up to 600 characters; texture prompts up to 800. N1 texturing uses reference imagery and produces 2K base color without PBR.

Meshy T2.5

meshy/t2.5

Meshy T2.5 creates 3D models with Smart Topology and separate triangle-mesh parts from a text prompt or one JPG/PNG image up to 20 MB. Choose 100–30,000 target triangles (default 15,000), geometry only or textures, optional PBR materials, humanoid rigging and animation. Download GLB and available OBJ, FBX or USDZ outputs. Text prompts support up to 600 characters; texture prompts up to 800. N1 texturing uses reference imagery and produces 2K base color without PBR.

Meshy N1 Retexture

meshy/n1/retexture

Apply 2K base-color textures to an existing GLB, glTF, OBJ, FBX, or STL mesh using one to four JPG, PNG, or WebP reference images. The first image is the front view. Preserve the original UVs or generate new ones. Image references are required; text prompts are not supported.

Meshy Relief

meshy/relief

Turn one JPG, PNG, or WebP image up to 20 MB into a low or high relief. Download a 16-bit 2K PNG depth map, with optional GLB and STL meshes. Set a 20–250 mm size, emboss or engrave, adjust depth and base removal, and optionally bend the relief. Mesh resolution ranges from 512 to 2048; high-resolution or bent meshes can produce very large downloads.