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  1. Models
  2. 3D
  3. Tripo3d

Tripo Splat

Generate

Tripo Splat turns one object image into a downloadable Gaussian splat in SPLAT format. Use a PNG, JPEG or WebP image up to 20 MB and an optional geometry seed. Open the result in a compatible Gaussian-splat viewer; it is not a polygon mesh.

Added Nov 2, 2026

Details

Price per model
$0.36/model
Model type
image-to-3d
Typical duration
~3 min
Inputs
Image
Image required

Price table

Each row is the price for one completed 3D model generation.

VariantPrice

Default

Default

$0.36/model

Settings

Generation controls available for this model.

Output Format

GLB

model seed

Number

Seed: the same seed and input give the same splat.

API request

Submit the generation with POST /api/generate-video, then poll the returned run ID for completion.

{
  "model": "tripo3d/splat",
  "imageDataUrl": "data:image/png;base64,..."
}
Browse the 3D models API catalog

Examples

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Related 3d models

Compare Tripo Splat with similar models from the same provider or model family.

Tripo Animate

tripo3d/animate

Rig a 3D mesh and apply one to five preset animations, including walking, running and creature motion. Export GLB or FBX, with optional in-place motion. Accepts mesh inputs up to 150 MB.

Tripo Convert

tripo3d/convert

Convert a GLB, glTF, FBX, OBJ or STL mesh to GLTF, FBX, USDZ, OBJ, STL or 3MF. Adjust scale, pivot, texture format and size, face limit or quad remeshing. Mesh inputs can be up to 150 MB; quad output uses FBX.

Tripo H3.0

tripo3d/h3.0

Tripo H3.0 creates 3D models from a text prompt, one image, or 2–4 ordered views of the same object. This stable v3.0 checkpoint offers up to 2 million triangle faces with detailed geometry, optional PBR textures up to 8K, low-poly controls and editable untextured parts. Triangle models use GLB; quad meshes use FBX.

Tripo Mesh Complete

tripo3d/mesh-complete

Split a 3D mesh into parts and fill hidden regions where the parts meet. Choose AI completion for missing geometry or quick-cap boundary sealing. Accepts mesh inputs up to 150 MB.

Tripo P1

tripo3d/p1

Tripo P1 creates low-poly 3D assets from a prompt, one image, or 2–4 ordered views of one object. Set a target of 50–20,000 faces, choose geometry only or textures up to 8K, and control PBR materials, UV export and reproducible seeds.

Tripo Retopology

tripo3d/retopology

Rebuild mesh topology with selectable v1.0, v2.0 or v3.0 algorithms, a target face count and optional quad output. The v3.0 algorithm also supports UV unwrapping. Accepts mesh inputs up to 150 MB.